Tag Archives: gamedesign

IUE2009: Keynote track, part 2

The 3 afternoon presentations were top-notch. Feeling: What makes an engaging product experience? (Kumi Akiyoshi, Adaptive Path) How to do social media right in 2009 (Marta Strickland, Organic Detroit) Lessons learned from the world of game design (Lisa Mullinaux, pogo.com … Continue reading

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